﻿using System;

namespace WpfAi.Enum
{
    public class StaticCommand
    {
        /// <summary>
        /// 复位(PC->设备)
        /// </summary>
        public static int D_Reset = 0x0c02;
        /// <summary>
        /// 复位(设备->PC)
        /// </summary>
        public static int U_Reset = 0x0c03;
        /// <summary>
        /// 状态查询(PC->设备)
        /// </summary>
        public static int D_SearchStatus = 0x0c04;
        /// <summary>
        /// 状态查询(设备->PC)
        /// </summary>
        public static int U_SearchStatus = 0x0c05;
        /// <summary>
        /// 三色灯(PC->设备)
        /// </summary>
        public static int D_TricolorLamp = 0x0c06;
        /// <summary>
        /// 三色灯(设备->PC)
        /// </summary>
        public static int U_TricolorLamp = 0x0c07;
        /// <summary>
        /// 14PIN接口公座(PC->设备)
        /// </summary>
        public static int D_Male14Pin = 0x0c08;
        /// <summary>
        /// 14PIN接口公座(设备->PC)
        /// </summary>
        public static int U_Male14Pin = 0x0c09;
        /// <summary>
        /// 核心板按键(PC->设备)
        /// </summary>
        public static int D_CoreKey = 0x0c0A;
        /// <summary>
        /// 核心板按键(设备->PC)
        /// </summary>
        public static int U_CoreKey = 0x0c0B;
        /// <summary>
        /// 监视器-显示屏(PC->设备)
        /// </summary>
        public static int D_MonitorDisplay = 0x0c0C;
        /// <summary>
        /// 监视器-显示屏(设备->PC)
        /// </summary>
        public static int U_MonitorDisplay = 0x0c0D;
        /// <summary>
        /// 触摸屏(PC->设备)
        /// </summary>
        public static int D_MonitorTouch = 0x0c0E;
        /// <summary>
        /// 触摸屏(设备->PC)
        /// </summary>
        public static int U_MonitorTouch = 0x0c0F;
        /// <summary>
        /// 监视器-双键(PC->设备)
        /// </summary>
        public static int D_MonitorDoubleKey = 0x0c10;
        /// <summary>
        /// 监视器-双键(设备->PC)
        /// </summary>
        public static int U_MonitorDoubleKey = 0x0c11;
        /// <summary>
        /// 嗡鸣器(PC->设备)
        /// </summary>
        public static int D_MonitorBuzzer = 0x0c12;
        /// <summary>
        /// 嗡鸣器(设备->PC)
        /// </summary>
        public static int U_MonitorBuzzer = 0x0c13;
        /// <summary>
        /// TF卡(PC->设备)
        /// </summary>
        public static int D_MonitorTFCard = 0x0c14;
        /// <summary>
        /// TF卡(设备->PC)
        /// </summary>
        public static int U_MonitorTFCard = 0x0c15;
        /// <summary>
        /// 摄像头(PC->设备)
        /// </summary>
        public static int D_Camera = 0x0c16;
        /// <summary>
        /// 摄像头(设备->PC)
        /// </summary>
        public static int U_Camera = 0x0c17;
        /// <summary>
        /// 心跳(PC->设备)
        /// </summary>
        public static int D_HeartBeat = 0x0c18;
        /// <summary>
        /// 心跳(设备->PC)
        /// </summary>
        public static int U_HeartBeat = 0x0c19;
        /// <summary>
        /// 14PIN接口母座(PC->设备)
        /// </summary>
        public static int D_Female14Pin = 0x0c1A; 
        /// <summary>
        /// 14PIN接口母座(设备->PC)
        /// </summary>
        public static int U_Female14Pin = 0x0c1B;
        /// <summary>
        /// 摄像头上报图片
        /// </summary>
        public static int U_CameraPic = 0x0c1D;
        /// <summary>
        /// 写SN号码(PC->设备)
        /// </summary>
        public static int D_WriteSn = 0x0c20;
        /// <summary>
        /// 写SN号码(设备->PC)
        /// </summary>
        public static int U_WriteSn = 0x0c21;
        /// <summary>
        /// 读SN号码(PC->设备)
        /// </summary>
        public static int D_ReadSn = 0x0c22;
        /// <summary>
        /// 读SN号码(设备->PC)
        /// </summary>
        public static int U_ReadSn = 0x0c23;
    }
}
